From: Mazda Ahmadi (mazdaah@hotmail.com)
Date: Tue 01 Oct 2002 - 17:27:50 GMT
Dear Bebe,
100% it's your misunderstanding. Be sure of it and go check
your code. Koto have implemented the kernel. I personaly have
worked with kernel and it sends the building information.
Regards,
-Mazda
>From: "Jiri Biba student" <bibaj@feld.cvut.cz>
>To: r-resc@ISI.EDU
>Subject: Re: Re: [rescue:5501] Questions about kernel
>Date: Tue, 1 Oct 2002 09:14:58 +0200
>
>
> Hello Tetsuhiko Koto,
>
> > Dear Bebe,
> >
> > > 1) I have found out, that kernel 0.39 doesn't send possitions of
> > > buildings and nodes, that were not visited (far objects on other side
> > > of the city) by an agent. Kernel 0.34 did it (in first 5 kernel
>cycles).
> >
> > I think it's your misunderstanding. In spite of its version, the kernel
> > sends the positions of all the buildings and the roads (the nodes and
> > the edges) at the initialization phase.
>
> I don't think so - if it was our mistake, agent would be able
>to parse any information neither on kernel 0.39 nor 0.34. If the format of
>data did not change, there cannot be any mistake on our side. We use
>NITRescue library as a template.
>
> >
> > > 2) Kernel doesn't send complete informations about objects close
> > > to the agent - often missing possition. Is it a real-world simulation
> > > (information uncertainty) or bug?
> >
> > The kernel always sends these positions.
>
> I'm not sure of it - we know X,Y by approximatelly 50 percent
> of objects...
>
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This archive was generated by hypermail 2.1.4 : Tue 01 Oct 2002 - 17:58:35 GMT